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- Path: msuvx1.memphis.edu!uglmiller
- From: uglmiller@cc.memphis.edu
- Newsgroups: comp.sys.cbm
- Subject: Re: Is there a 6502 CPU in a Nintendo?
- Date: 14 Apr 96 20:29:58 -0500
- Organization: The University of Memphis
- Message-ID: <1996Apr14.202958@msuvx1.memphis.edu>
- References: <s16e0ea6.015@shands.ufl.edu> <HERMIT.96Apr14010055@ese.UCSC.EDU>
- NNTP-Posting-Host: msuvx1.memphis.edu
-
- In article <HERMIT.96Apr14010055@ese.UCSC.EDU>, hermit@cats.UCSC.EDU (William R. Ward) writes:
- > In article <s16e0ea6.015@shands.ufl.edu>, mello.med@shands.ufl.edu (STEVE MELLO) writes:
- > ) I've been told that there is a 6502 CPU in a Nintendo game
- > ) console and some of the other ones. Does anyone know if this is
- > ) true?
- >
- > SNES uses a 65C816 as previously mentioned.
- >
- > The NES uses a 6502, but it's a special version that runs at I think 4
- > MHz.
- >
- > --Bill.
- >
- > --
- > William R Ward Bay View Consulting http://www.bayview.com/~hermit/
- > hermit@bayview.com 1803 Mission St. #339 voicemail +1 408/479-4072
- > hermit@cats.ucsc.edu Santa Cruz CA 95060 USA pager +1 408/458-8862
-
- 4 MHz? If that's true, it's not much slower than a SNES (which has the
- advantage of 16-bit instructions)...
- --
- If Superman can fly, why can't super models?
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